The action mission plus these side missions overlap nicely and are great to stock up to do all at once.Why? Because shut up and do as you’re told, that’s why. Another Overlook mission, I find one of Bach’s cameras on the ground, and decide not only to return it, but to take snapshots of these terrifying demons before doing so.At least finding and shutting down the portals goes quickly, as they’re close together and only require a few fights.Man, let me tell you, the beeping of that radar is like Chinese water torture to me. There’s yet another side mission near the Overlook, this one giving me the radar again and tasking me with sealing special hellrifts.I’m pleased that my build is growing into a powerhouse, as I’m taking out two, three at-level mobs at a time and crushing their spirits before I crush their bones. The area around and behind the hotel is wrecked - charred beyond recognition, with ash and fire everywhere.Altogether, these guys look like mobs you’d find at the end of a raid dungeon, not in a relatively early zone of an MMO. And even though the female demons are effectively nude, it’s so the opposite of sexy. They are both terrifying and project an aura of power. Let me say that Funcom really did a bang-up job on hell’s denziens. Time to go on a kill-o-quest! Lots of mobs to fight while closing portals left and right.But at least I’m trying to help instead of getting darkly philosophical while watching the world go to hell. But they cannot wait to show us how to do it properly.” OK, the world is messed up, I get that. “The best thing is,” he says, “we do this to ourselves.He’s taking the whole “hell invasion” angle pretty well, all things considering. The lobby adjacent to the Overlook’s Room 13 holds Daniel Bach, your visiting photojournalist-gone-mad.And my faction wants me to take readings from it. It’s not a vacation spot, let’s just leave it at that. TSW’s hell isn’t exactly the stereotypical Christian hell, but superficially it fits the bill - even this foyer of sorts is spot-on with brimstone and lava and swarming… things.Room 13 even has a doorway to hell in it, although it’s going to be a while before I step through there. As if this island needed more supernatural weirdness. In addition to being a not-so-subtle reference to Stephen King’s famous hotel, the Overlook is at some hell-crossover epicenter. I’m going to skip past the Overlook for now, even though the quest sends me there, and stop in with John Wolf real quick to complete the top quest.I’ve been slowly but surely picking up the skills I need for this particular build, assisted by the double-AP boost from this weekend. I’m in all Q元s and ready to advance to QL4 when I find them. My character is advancing nicely, thank you for asking.Picking this quest up triggers several waves of running zombies, all of which I put down with extreme prejudice. A few steps beyond the Dear John mission is this one, the title of which is another sly call-out to Return of the Living Dead.An interesting - and unanswered - question is what is the Orochi sending to Wolf? And why?.That’s easy enough, since he’s a mission NPC down the road. The first mission is bestowed by a dead courier who has a package for John Wolf.It’s cool but also more than a little nuts to realize that an island of this size has a major academy, a gigantic lighthouse, and an amusement park all together. SC is a shift from Kingsmouth, away from a more urbanized village and to several thematic areas.
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